Stealth FPS, What You Love and Hate, is a tactical first-born shooter video game where you play as a secret agent tasked with obtaining information about a stolen nuclear warhead. This game was developed by Innerloop Studios and published by Eidos Interactive in 2000. Also known as Project: I’m Going In, and its hidden missions are reminiscent of the Metal Gear Solid series. It issued a stage titled Covert Strike.
The Dangerous Life of a Secret Agent follows the story of Agent Jones, who is tasked with imprisoning Josef Priboi for disclosing information about a missing nuclear warhead. You play mission levels from different places where you have to complete your objectives to get closer to your current home in Pribois. They will be opened when you have completed the previous mission. Anya guides Jones through headphones, giving her her goals by mapping areas; (function () {(‘overview-application-page-desktop’);}); You start with four weapons: a combat knife and three different weapons. You also have binoculars and a map of your progress log and goals. If you want to get more items, such as ammunition, grenades and media packs, you need to research the current location, but the weapons and their ammunition are eliminated by enemies easily looted until they play. So it pays to be patient and eliminate all hostile NPCs to keep yourself; The game emphasizes secrecy as there are also cameras and alarms. To hack security buildings, you can turn off the cameras for a few minutes, but it has a hidden timer, so it’s a good idea to destroy them whenever possible. Alarms can also be turned off using the buttons scattered on the site, but when the enemy has given enough warning, they will sound again. Unfortunately, they often miss your presence a; Prepare for Disappointment Bad enemy AI is one of the biggest flaws in the game. They have a limited number of eyes and sounds, even when shooting someone with a silent weapon, they do not normally hear it and may not even see a distant corpse. Alarms do not affect all enemies either, although this limit may in some ways be due to the lack of a non-lethal method of elimination, which the game does not; Another problem with the game is the complete lack of a recording system. There are no checkpoints in the middle of the mission. If you die, the mission will fail and you will be taken back to the beginning, all progress will be lost and most missions will be long. It doesn’t help that you can’t shoot down enemies without making noise, it just makes the game disappointing; The last problem is the lack of multiplayer mode, although it is not so important in the game. However, it is still disappointing to see that the shooting game uses tactical tactical mechanics and does not allow players to communicate or compete with each other like other shooting games of their generation. : Covert Strike got this mode and a chance to save because the fans wanted a benchmark for future secret games. The project was actually a long-awaited game at the time, as it had a different style of play compared to other FPS games at the time. However, the serious lack of essential features and the overall boring AI programming in response to player activity made it an unsatisfactory experience. Surprisingly, however, it was still popular and is now a nostalgic children’s piece for stealth shooter fans.
Rating 18 0